#ifndef GLSHADER_HPP_ #define GLSHADER_HPP_ #include "ZydecoCommon.hpp" class GLShader { public: GLShader(uint64_t shader_type, const char *shader_source); ~GLShader(); uint64_t GetGLShaderID(); private: uint64_t m_shaderType; uint64_t m_glShaderId; }; #endif /* GLSHADER_HPP_ */