#ifndef GL_RENDER_OBJECT_BACKGROUND_HPP_ #define GL_RENDER_OBJECT_BACKGROUND_HPP_ #include "GLRenderObject.hpp" class GLRenderObjectBackground : public GLRenderObject { public: GLRenderObjectBackground(); ~GLRenderObjectBackground() = default; private: void Render() override; }; #endif /* GL_RENDER_OBJECT_BACKGROUND_HPP_ */