#ifndef GL_RENDER_OBJECT_IMGUI_HPP_ #define GL_RENDER_OBJECT_IMGUI_HPP_ #include "GLRenderObject.hpp" class ImFont; class GLRenderObjectImGui : public GLRenderObject { public: GLRenderObjectImGui(); ~GLRenderObjectImGui() = default; private: void Render() override; ImFont *m_font; }; #endif /* GL_RENDER_OBJECT_IMGUI_HPP_ */