#include "ZydecoCommon.hpp" #include "GLRenderObject.hpp" #include "GLRenderObjectImGui.hpp" #include "Mandelbrot.hpp" GLRenderObjectImGui::GLRenderObjectImGui(MandelbrotSettings *p_settings): GLRenderObject::GLRenderObject("", 10), m_pSettings(p_settings) { m_font = ImGui::GetIO().Fonts->AddFontFromFileTTF("/usr/share/fonts/FiraSans-Regular.ttf", 14); ImGui_ImplOpenGL3_CreateFontsTexture(); } void GLRenderObjectImGui::Render() { if (!m_renderEnabled) { return; } ImGuiIO& io = ImGui::GetIO(); ImGui_ImplSDL2_NewFrame(); ImGui_ImplOpenGL3_NewFrame(); ImGui::NewFrame(); auto mods = io.KeyMods; auto ctrl = io.KeyCtrl; auto alt = io.KeyAlt; auto shift = io.KeyShift; ImGui::StyleColorsClassic(); ImGui::PushFont(m_font); static bool show_demo_window = false; static bool show_about_window = false; static bool show_settings_window = true; if (ImGui::BeginMainMenuBar()) { ImGui::MenuItem("Zydeco", nullptr, &show_demo_window, false); if (ImGui::BeginMenu("Help")) { ImGui::MenuItem("ImGui Demo", nullptr, &show_demo_window, true); ImGui::MenuItem("About", nullptr, &show_about_window, true); ImGui::EndMenu(); } ImGui::MenuItem("Fractal Settings", nullptr, &show_settings_window, true); ImGui::EndMainMenuBar(); } ImGui::DockSpaceOverViewport(ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode, nullptr); if (show_demo_window) { ImGui::ShowDemoWindow(&show_demo_window); } if (show_about_window) { ImGui::SetNextWindowSize({350, 120}); if (ImGui::Begin("About", &show_about_window, ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoResize)) { ImGui::Text("Zydeco (c) 2023 Joshua Stockin"); ImGui::Text(" "); ImGui::Separator(); ImGui::TextWrapped("Zydeco is an experimental project in C++, graphics programming with OpenGL, procedural generation, and world simulation."); ImGui::End(); } } if (show_settings_window) { ImGui::SetNextWindowSize({0, 0}); if (ImGui::Begin("Fractal Settings", &show_settings_window, 0)) { ImGui::PushItemWidth(150); if (ImGui::DragFloat("Re[z]", &m_pSettings->param_z, 0.0025, -6, 6)) { m_pSettings->restart = true; } //if (ImGui::SliderInt("Max Iteration Count\n(Unscaled)", &m_pSettings->iteration_count, 0, 5000)) { m_pSettings->restart = true; } if (ImGui::SliderInt("Iteration Step", &m_pSettings->iteration_step, 50, 1000)) { m_pSettings->restart = true; } if (ImGui::DragFloat("Discard Threshold", &m_pSettings->discard_threshold, 0.01, 0.01, 16.)) { m_pSettings->restart = true; } ImGui::DragFloat("Brightness", &m_pSettings->brightness, 0.1, 0.1, 100.0); ImGui::PopItemWidth(); if (ImGui::Checkbox("Enable Interlacing", (bool*)(&m_pSettings->do_interlacing))) { m_pSettings->restart = true; } ImGui::Text("Zoom: %.6Le\nX: %.6Le\nY: %.6Le\nIteration %i\nFirst Interlace %i\nInterlace Layer %i\nIteration Count (Scaled): %i", m_pSettings->zoom, m_pSettings->pos_x, m_pSettings->pos_y, m_pSettings->current_iteration, m_pSettings->first_interlace, m_pSettings->interlace_layer, m_pSettings->adjusted_iteration_step); if (ImGui::Button("Reset")) { m_pSettings->zoom = 2.0; m_pSettings->pos_x = 0.0; m_pSettings->pos_y = 0.0; m_pSettings->first_interlace = 1; m_pSettings->interlace_layer = 0; m_pSettings->param_z = 0.0; m_pSettings->brightness = 1.0; m_pSettings->iteration_count = 100; m_pSettings->iteration_step = 50; m_pSettings->adjusted_iteration_step = 50; m_pSettings->current_iteration = 0; m_pSettings->discard_threshold = 4.; } ImGui::End(); } } ImGui::PopFont(); io.KeyMods = mods; io.KeyCtrl = ctrl; io.KeyAlt = alt; io.KeyShift = shift; ImGui::Render(); ImGui::UpdatePlatformWindows(); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); }