| 1 | /* ncurses-minesweeper Copyright (c) 2021 Joshua 'joshuas3' Stockin |
| 2 | * <https://joshstock.in> |
| 3 | * <https://git.joshstock.in/ncurses-minesweeper> |
| 4 | * |
| 5 | * This software is licensed and distributed under the terms of the MIT License. |
| 6 | * See the MIT License in the LICENSE file of this project's root folder. |
| 7 | * |
| 8 | * This comment block and its contents, including this disclaimer, MUST be |
| 9 | * preserved in all copies or distributions of this software's source. |
| 10 | */ |
| 11 |
|
| 12 | #include <ncurses.h> |
| 13 |
|
| 14 | #include "../state.h" |
| 15 | #include "constrain_movement.h" |
| 16 | #include "done.h" |
| 17 | #include "flag.h" |
| 18 | #include "nearest_cells.h" |
| 19 | #include "new.h" |
| 20 | #include "open.h" |
| 21 | #include "reset.h" |
| 22 |
|
| 23 |
|
| 24 | void game(game_state *state, int ch) { |
| 25 | game_board *board = state->board; |
| 26 | switch (ch) { |
| 27 | case 0: |
| 28 | case 'r': |
| 29 | case 'R': { |
| 30 | reset_board(board); |
| 31 | break; |
| 32 | } |
| 33 | case KEY_DOWN: { |
| 34 | constrain_down(board); |
| 35 | break; |
| 36 | } |
| 37 | case KEY_UP: { |
| 38 | constrain_up(board); |
| 39 | break; |
| 40 | } |
| 41 | case KEY_LEFT: { |
| 42 | constrain_left(board); |
| 43 | break; |
| 44 | } |
| 45 | case KEY_RIGHT: { |
| 46 | constrain_right(board); |
| 47 | break; |
| 48 | } |
| 49 | case 'f': |
| 50 | case 'F': { |
| 51 | flag_current_cell(board); |
| 52 | break; |
| 53 | } |
| 54 | case KEY_ENTER: { |
| 55 | open_cell(board); |
| 56 | check_done(board); |
| 57 | break; |
| 58 | } |
| 59 | } |
| 60 | } |
| 61 |
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