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ncurses-minesweeper / 9c8d69c

Terminal game of Minesweeper, implemented in C with ncurses.

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2117 Sep 2020 21:34d83acc5Rewrite and finish game and renderer codeJosh Stockin1280G

Blob @ ncurses-minesweeper / src / game / reset.c

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1/* ncurses-minesweeper Copyright (c) 2020 Joshua 'joshuas3' Stockin
2 * <https://joshstock.in>
3 * <https://github.com/JoshuaS3/lognestmonster>
4 *
5 * This software is licensed and distributed under the terms of the MIT License.
6 * See the MIT License in the LICENSE file of this project's root folder.
7 *
8 * This comment block and its contents, including this disclaimer, MUST be
9 * preserved in all copies or distributions of this software's source.
10 */
11
12#include <stdlib.h>
13#include <time.h>
14
15#include "../state.h"
16
17void reset_board(game_board *board) {
18 board->status = Waiting;
19 board->mines_left = board->mine_count;
20 board->time = time(NULL);
21 for (int i = 0; i < board->width * board->height; i++) {
22 game_board_cell *cell = &board->cells[i];
23 cell->is_bomb = 0;
24 cell->flagged = 0;
25 cell->opened = 0;
26 cell->surrounding_bomb_count = 0;
27 }
28}
29