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ncurses-minesweeper / a58d838

Terminal game of Minesweeper, implemented in C with ncurses.

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3230 Sep 2020 15:18ac05185Add arrow key supportJosh Stockin124G

Blob @ ncurses-minesweeper / src / draw / title.c

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1/* ncurses-minesweeper Copyright (c) 2020 Joshua 'joshuas3' Stockin
2 * <https://joshstock.in>
3 * <https://github.com/JoshuaS3/ncurses-minesweeper>
4 *
5 * This software is licensed and distributed under the terms of the MIT License.
6 * See the MIT License in the LICENSE file of this project's root folder.
7 *
8 * This comment block and its contents, including this disclaimer, MUST be
9 * preserved in all copies or distributions of this software's source.
10 */
11
12#include <ncurses.h>
13
14#include "../state.h"
15#include "pages.h"
16#include "text.h"
17
18// clang-format off
19const char *title_screen_splash[7] = {
20 ":::: :::: ::::::::::: :::: ::: :::::::::: :::::::: ::: ::: :::::::::: :::::::::: ::::::::: :::::::::: ::::::::: ",
21 "+:+:+: :+:+:+ :+: :+:+: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+: :+:",
22 "+:+ +:+:+ +:+ +:+ :+:+:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+",
23 "+#+ +:+ +#+ +#+ +#+ +:+ +#+ +#++:++# +#++:++#++ +#+ +:+ +#+ +#++:++# +#++:++# +#++:++#+ +#++:++# +#++:++#: ",
24 "+#+ +#+ +#+ +#+ +#+#+# +#+ +#+ +#+ +#+#+ +#+ +#+ +#+ +#+ +#+ +#+ +#+",
25 "#+# #+# #+# #+# #+#+# #+# #+# #+# #+#+# #+#+# #+# #+# #+# #+# #+# #+#",
26 "### ### ########### ### #### ########## ######## ### ### ########## ########## ### ########## ### ###"};
27const char *title_screen_splash_small[5] = {
28 " __ ___ ____ _ __ ______ _____ _ __ ______ ______ ____ ______ ____ ",
29 " / |/ // _// | / // ____// ___/| | / // ____// ____// __ \\ / ____// __ \\",
30 " / /|_/ / / / / |/ // __/ \\__ \\ | | /| / // __/ / __/ / /_/ // __/ / /_/ /",
31 " / / / /_/ / / /| // /___ ___/ / | |/ |/ // /___ / /___ / ____// /___ / _, _/ ",
32 "/_/ /_//___//_/ |_//_____/ /____/ |__/|__//_____//_____//_/ /_____//_/ |_| "};
33// clang-format on
34
35const char *title_screen_splash_text = "MINESWEEPER";
36const char *title_screen_buttons[4] = {"PLAY", "OPTIONS", "HELP", "EXIT"};
37const char *title_screen_copyright = "Copyright (c) Joshua 'joshuas3' Stockin 2020";
38
39int draw_title_screen(game_state *state, int ch) {
40 switch (ch) {
41 case -1:
42 return 0;
43 case KEY_DOWN: {
44 if (state->page_selection != 3) {
45 state->page_selection++;
46 } else
47 beep();
48 break;
49 }
50 case KEY_UP: {
51 if (state->page_selection != 0) {
52 state->page_selection--;
53 } else
54 beep();
55 break;
56 }
57 case KEY_RESIZE:
58 clear();
59 break;
60 case 10:
61 case ' ':
62 case KEY_ENTER: {
63 clear();
64 switch (state->page_selection) {
65 case 0: {
66 state->page = Game;
67 state->page_selection = 0;
68 return draw_game(state, 0);
69 }
70 case 1: {
71 state->page = Options;
72 state->page_selection = 0;
73 return draw_options_screen(state, 0);
74 }
75 case 2: { // HELP
76 state->page = Help;
77 return draw_help_screen(state, 0);
78 }
79 case 3: { // QUIT
80 return 1;
81 }
82 }
83 break;
84 }
85 case 0:
86 break;
87 default:
88 beep();
89 }
90
91 int vdisplace = 0;
92
93 // draw splash screen
94 attron(A_BOLD | COLOR_PAIR(5));
95 if (COLS > 130 && LINES > 18) {
96 for (int i = 0; i < 7; i++) {
97 const char *this_splash = title_screen_splash[i];
98 mvprintw(centery() - 6 + i, centerx(this_splash), this_splash);
99 vdisplace = 2;
100 }
101 } else if (COLS > 85 && LINES > 14) {
102 for (int i = 0; i < 5; i++) {
103 const char *this_splash = title_screen_splash_small[i];
104 mvprintw(centery() - 5 + i, centerx(this_splash), this_splash);
105 vdisplace = 1;
106 }
107 } else {
108 mvprintw(centery() - 3, centerx(title_screen_splash_text), title_screen_splash_text);
109 vdisplace = -1;
110 }
111
112 // draw button inputs
113 for (int i = 0; i < 4; i++) {
114 if (state->page_selection == i) attron(A_STANDOUT);
115 mvprintw(centery() + i + vdisplace, centerx(title_screen_buttons[i]), title_screen_buttons[i]);
116 if (state->page_selection == i) attroff(A_STANDOUT);
117 }
118 attroff(A_BOLD);
119
120 // write copyright line @ bottom
121 mvprintw(LINES - 1, centerx(title_screen_copyright), title_screen_copyright);
122
123 attroff(COLOR_PAIR(5));
124
125 return 0;
126}
127