| 1 | /* ncurses-minesweeper Copyright (c) 2020 Joshua 'joshuas3' Stockin |
| 2 | * <https://joshstock.in> |
| 3 | * <https://github.com/JoshuaS3/ncurses-minesweeper> |
| 4 | * |
| 5 | * This software is licensed and distributed under the terms of the MIT License. |
| 6 | * See the MIT License in the LICENSE file of this project's root folder. |
| 7 | * |
| 8 | * This comment block and its contents, including this disclaimer, MUST be |
| 9 | * preserved in all copies or distributions of this software's source. |
| 10 | */ |
| 11 |
|
| 12 | #include <stdlib.h> |
| 13 | #include <time.h> |
| 14 |
|
| 15 | #include "../state.h" |
| 16 |
|
| 17 | void reset_board(game_board *board) { |
| 18 | board->status = Waiting; |
| 19 | board->mines_left = board->mine_count; |
| 20 | board->time = time(NULL); |
| 21 | for (int i = 0; i < board->width * board->height; i++) { |
| 22 | game_board_cell *cell = &board->cells[i]; |
| 23 | cell->is_bomb = 0; |
| 24 | cell->flagged = 0; |
| 25 | cell->opened = 0; |
| 26 | cell->surrounding_bomb_count = 0; |
| 27 | } |
| 28 | } |
| 29 |
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