1 | # CMake info |
2 | cmake_minimum_required(VERSION 3.22) |
3 |
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4 | project("zydeco") |
5 |
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6 |
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7 | # Locations |
8 | set(SOURCE_DIR "src") |
9 | set(LIB_SOURCE_DIR "lib/src") |
10 | set(INCLUDE_DIR |
11 | "lib/include" |
12 | "include" |
13 | "include/events" |
14 | "include/render" |
15 | "include/render/gl" |
16 | "include/render/objects" |
17 | "include/render/shaders" |
18 | "include/runtime" |
19 | "include/sdl2" |
20 | ) |
21 |
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22 |
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23 | # Compile settings |
24 | set(CMAKE_CXX_STANDARD 20) |
25 | set(COMPILE_OPTIONS "-O3 -Wall -Wextra -pedantic") |
26 |
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27 | if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") |
28 | add_compile_options (-fdiagnostics-color=always) |
29 | elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") |
30 | add_compile_options (-fcolor-diagnostics) |
31 | endif () |
32 |
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33 |
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34 | # Add source files |
35 | include_directories(${INCLUDE_DIR}) |
36 | set(PROGRAM_SOURCES |
37 | "${LIB_SOURCE_DIR}/gl3w.c" |
38 | "${SOURCE_DIR}/main.cpp" |
39 | "${SOURCE_DIR}/Engine.cpp" |
40 | "${SOURCE_DIR}/render/Renderer.cpp" |
41 | "${SOURCE_DIR}/render/gl/GLProgram.cpp" |
42 | "${SOURCE_DIR}/render/gl/GLShader.cpp" |
43 | "${SOURCE_DIR}/render/gl/GLRenderObject.cpp" |
44 | "${SOURCE_DIR}/render/objects/GLRenderObjectBackground.cpp" |
45 | "${SOURCE_DIR}/render/objects/GLRenderObjectRainbowTriangle.cpp" |
46 | "${SOURCE_DIR}/runtime/ThreadLooping.cpp" |
47 | "${SOURCE_DIR}/sdl2/EventHandlerSDL2.cpp" |
48 | "${SOURCE_DIR}/sdl2/TimerSDL2.cpp" |
49 | "${SOURCE_DIR}/sdl2/WindowSDL2.cpp" |
50 | "${SOURCE_DIR}/util/Fault.cpp" |
51 | "${SOURCE_DIR}/util/Logger.cpp" |
52 | ) |
53 |
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54 |
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55 | # Link libraries |
56 | find_package(cpptrace REQUIRED) |
57 | link_libraries("fmt" "cpptrace::cpptrace" "SDL2" "GL") |
58 |
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59 |
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60 | # Output |
61 | add_executable("zydeco" ${PROGRAM_SOURCES}) |
62 |
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