Experiment in graphics programming, C++, OpenGL, simulation techniques.
{#} | Time | Hash | Subject | Author | # | (+) | (-) | GPG? |
---|---|---|---|---|---|---|---|---|
7 | 03 Sep 2023 16:01 | 5f524c5 | OpenGL render abstractions | Josh Stockin | 1 | 19 | 0 | G |
1 | #ifndef GL_RENDER_OBJECT_BACKGROUND_HPP_ |
2 | #define GL_RENDER_OBJECT_BACKGROUND_HPP_ |
3 | |
4 | |
5 | #include "GLRenderObject.hpp" |
6 | |
7 | |
8 | class GLRenderObjectBackground : public GLRenderObject |
9 | { |
10 | public: |
11 | GLRenderObjectBackground(); |
12 | ~GLRenderObjectBackground() = default; |
13 | |
14 | private: |
15 | void Render() override; |
16 | }; |
17 | |
18 | |
19 | #endif /* GL_RENDER_OBJECT_BACKGROUND_HPP_ */ |
20 |