| 1 | #include "ZydecoCommon.hpp" |
| 2 | #include "CommonSDL2.hpp" |
| 3 | #include "WindowSDL2.hpp" |
| 4 |
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| 5 |
|
| 6 | static Logger LOGGER("WindowSDL2"); |
| 7 |
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| 8 |
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| 9 | WindowSDL2::WindowSDL2(std::string title, uint64_t window_config_flags): |
| 10 | m_windowTitle(title) |
| 11 | { |
| 12 | LOGGER.Log(Logger::TRACE, "WindowSDL2() for '{}'", title); |
| 13 |
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| 14 | SDL_CallPointerReturningFunction(SDL_CreateWindow, m_pSdlWindow, |
| 15 | m_windowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, window_config_flags); |
| 16 |
|
| 17 | SDL_CallPointerReturningFunction(SDL_GL_CreateContext, m_glContextMain, m_pSdlWindow); |
| 18 |
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| 19 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_ACCELERATED_VISUAL, 1); |
| 20 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); |
| 21 | SDL_CallErrorReturningFunction(SDL_GL_SetSwapInterval, 1); |
| 22 |
|
| 23 | ImGui_ImplSDL2_InitForOpenGL(m_pSdlWindow, m_glContextMain); |
| 24 | ImGui_ImplOpenGL3_Init(); |
| 25 |
|
| 26 | SDL_ShowWindow(m_pSdlWindow); |
| 27 | } |
| 28 |
|
| 29 | WindowSDL2::~WindowSDL2() |
| 30 | { |
| 31 | LOGGER.Log(Logger::TRACE, "~WindowSDL2() for {}", m_windowTitle); |
| 32 | SDL_GL_DeleteContext(m_glContextMain); |
| 33 | SDL_DestroyWindow(m_pSdlWindow); |
| 34 | } |
| 35 |
|
| 36 | void WindowSDL2::MakeContextCurrent() |
| 37 | { |
| 38 | SDL_CallErrorReturningFunction(SDL_GL_MakeCurrent, m_pSdlWindow, m_glContextMain); |
| 39 | } |
| 40 |
|
| 41 | void WindowSDL2::MakeNullCurrent() |
| 42 | { |
| 43 | LOGGER.Log(Logger::TRACE, "MakeNullCurrent() for '{}'", m_windowTitle); |
| 44 | SDL_CallErrorReturningFunction(SDL_GL_MakeCurrent, m_pSdlWindow, nullptr); |
| 45 | } |
| 46 |
|
| 47 | bool WindowSDL2::Update() |
| 48 | { |
| 49 | SDL_GL_SwapWindow(m_pSdlWindow); |
| 50 |
|
| 51 | // SDL_Delay(1); |
| 52 |
|
| 53 | return false; |
| 54 | } |
| 55 |
|
| 56 | void WindowSDL2::SetTitle(std::string new_title) |
| 57 | { |
| 58 | LOGGER.Log(Logger::TRACE, "SetTitle({}) for '{}'", new_title, m_windowTitle); |
| 59 | m_windowTitle = new_title; |
| 60 | SDL_SetWindowTitle(m_pSdlWindow, m_windowTitle.c_str()); |
| 61 | } |
| 62 |
|
| 63 | void WindowSDL2::SetFullscreen(bool is_fullscreen) |
| 64 | { |
| 65 | LOGGER.Log(Logger::TRACE, "SetFullscreen({}) for '{}'", is_fullscreen, m_windowTitle); |
| 66 | SDL_CallErrorReturningFunction(SDL_SetWindowFullscreen, m_pSdlWindow, is_fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); |
| 67 | } |
| 68 |
|
| 69 | void WindowSDL2::SetSize(uint64_t new_width, uint64_t new_height) |
| 70 | { |
| 71 | LOGGER.Log(Logger::TRACE, "SetSize(x: {}, y: {}) for '{}'", new_width, new_height, m_windowTitle); |
| 72 | SDL_SetWindowSize(m_pSdlWindow, new_width, new_height); |
| 73 | } |
| 74 |
|
| 75 | void WindowSDL2::SetPosition(uint64_t new_x, uint64_t new_y) |
| 76 | { |
| 77 | LOGGER.Log(Logger::TRACE, "SetPosition(x: {}, y: {}) for '{}'", new_x, new_y, m_windowTitle); |
| 78 | SDL_SetWindowPosition(m_pSdlWindow, new_x, new_y); |
| 79 | } |
| 80 |
|
| 81 | int WindowSDL2::GetWidth() |
| 82 | { |
| 83 | LOGGER.Log(Logger::TRACE, "GetWidth() for '{}'", m_windowTitle); |
| 84 | int w; |
| 85 | SDL_GL_GetDrawableSize(m_pSdlWindow, &w, nullptr); |
| 86 | return w; |
| 87 | } |
| 88 |
|
| 89 | int WindowSDL2::GetHeight() |
| 90 | { |
| 91 | LOGGER.Log(Logger::TRACE, "GetHeight() for '{}'", m_windowTitle); |
| 92 | int h; |
| 93 | SDL_GL_GetDrawableSize(m_pSdlWindow, nullptr, &h); |
| 94 | return h; |
| 95 | } |
| 96 |
|