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Experiment in graphics programming, C++, OpenGL, simulation techniques.
Latest Commit
{#} | Time | Hash | Subject | Author | # | (+) | (-) | GPG? |
3 | 04 Aug 2023 22:32 | f2ac8af | Create base Engine class | Josh Stockin | 1 | 12 | 0 | G |
1 | #ifndef IUPDATEABLE_HPP_ |
2 | #define IUPDATEABLE_HPP_ |
3 |
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4 | #include <cstdint> |
5 |
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6 | class IUpdateable |
7 | { |
8 | public: |
9 | bool Update(uint64_t time_since_last_update_us); |
10 | }; |
11 |
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12 | #endif /* IUPDATEABLE_HPP_ */ |
13 |
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