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Experiment in graphics programming, C++, OpenGL, simulation techniques.
Latest Commit
{#} | Time | Hash | Subject | Author | # | (+) | (-) | GPG? |
4 | 05 Aug 2023 20:50 | 0dd781a | Create event handling and threads structure | Josh Stockin | 1 | 4 | 1 | G |
1 | #ifndef IUPDATEABLE_HPP_ |
2 | #define IUPDATEABLE_HPP_ |
3 |
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4 |
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5 | #include <cstdint> |
6 |
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7 |
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8 | class IUpdateable |
9 | { |
10 | public: |
11 | virtual bool Update(uint64_t time_since_last_update_us) = 0; |
12 | }; |
13 |
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14 |
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15 | #endif /* IUPDATEABLE_HPP_ */ |
16 |
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