1 | #include "ZydecoCommon.hpp" |
2 | #include "CommonSDL2.hpp" |
3 | #include "WindowSDL2.hpp" |
4 |
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5 |
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6 | static Logger LOGGER("WindowSDL2"); |
7 |
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8 |
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9 | WindowSDL2::WindowSDL2(std::string title, uint64_t window_config_flags): |
10 | m_windowTitle(title) |
11 | { |
12 | LOGGER.Log(Logger::TRACE, "WindowSDL2() for '{}'", title); |
13 |
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14 | SDL_CallPointerReturningFunction(SDL_CreateWindow, m_pSdlWindow, |
15 | m_windowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, window_config_flags); |
16 |
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17 | SDL_CallPointerReturningFunction(SDL_GL_CreateContext, m_glContextMain, m_pSdlWindow); |
18 |
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19 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_RED_SIZE, 8); |
20 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_GREEN_SIZE, 8); |
21 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_BLUE_SIZE, 8); |
22 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_ALPHA_SIZE, 8); |
23 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_MULTISAMPLEBUFFERS, 1); |
24 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_MULTISAMPLESAMPLES, 4); |
25 |
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26 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_ACCELERATED_VISUAL, 1); |
27 | SDL_CallErrorReturningFunction(SDL_GL_SetAttribute, SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); |
28 | SDL_CallErrorReturningFunction(SDL_GL_SetSwapInterval, 1); |
29 |
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30 | ImGui_ImplSDL2_InitForOpenGL(m_pSdlWindow, m_glContextMain); |
31 | ImGui_ImplOpenGL3_Init(); |
32 |
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33 | SDL_ShowWindow(m_pSdlWindow); |
34 | } |
35 |
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36 | WindowSDL2::~WindowSDL2() |
37 | { |
38 | LOGGER.Log(Logger::TRACE, "~WindowSDL2() for {}", m_windowTitle); |
39 | SDL_GL_DeleteContext(m_glContextMain); |
40 | SDL_DestroyWindow(m_pSdlWindow); |
41 | } |
42 |
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43 | void WindowSDL2::MakeContextCurrent() |
44 | { |
45 | SDL_CallErrorReturningFunction(SDL_GL_MakeCurrent, m_pSdlWindow, m_glContextMain); |
46 | } |
47 |
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48 | void WindowSDL2::MakeNullCurrent() |
49 | { |
50 | LOGGER.Log(Logger::TRACE, "MakeNullCurrent() for '{}'", m_windowTitle); |
51 | SDL_CallErrorReturningFunction(SDL_GL_MakeCurrent, m_pSdlWindow, nullptr); |
52 | } |
53 |
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54 | bool WindowSDL2::Update() |
55 | { |
56 | SDL_GL_SwapWindow(m_pSdlWindow); |
57 |
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58 | SDL_Delay(1); |
59 |
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60 | return false; |
61 | } |
62 |
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63 | void WindowSDL2::SetTitle(std::string new_title) |
64 | { |
65 | LOGGER.Log(Logger::TRACE, "SetTitle({}) for '{}'", new_title, m_windowTitle); |
66 | m_windowTitle = new_title; |
67 | SDL_SetWindowTitle(m_pSdlWindow, m_windowTitle.c_str()); |
68 | } |
69 |
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70 | void WindowSDL2::SetFullscreen(bool is_fullscreen) |
71 | { |
72 | LOGGER.Log(Logger::TRACE, "SetFullscreen({}) for '{}'", is_fullscreen, m_windowTitle); |
73 | SDL_CallErrorReturningFunction(SDL_SetWindowFullscreen, m_pSdlWindow, is_fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); |
74 | } |
75 |
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76 | void WindowSDL2::SetSize(uint64_t new_width, uint64_t new_height) |
77 | { |
78 | LOGGER.Log(Logger::TRACE, "SetSize(x: {}, y: {}) for '{}'", new_width, new_height, m_windowTitle); |
79 | SDL_SetWindowSize(m_pSdlWindow, new_width, new_height); |
80 | } |
81 |
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82 | void WindowSDL2::SetPosition(uint64_t new_x, uint64_t new_y) |
83 | { |
84 | LOGGER.Log(Logger::TRACE, "SetPosition(x: {}, y: {}) for '{}'", new_x, new_y, m_windowTitle); |
85 | SDL_SetWindowPosition(m_pSdlWindow, new_x, new_y); |
86 | } |
87 |
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88 | int WindowSDL2::GetWidth() |
89 | { |
90 | LOGGER.Log(Logger::TRACE, "GetWidth() for '{}'", m_windowTitle); |
91 | int w; |
92 | SDL_GL_GetDrawableSize(m_pSdlWindow, &w, nullptr); |
93 | return w; |
94 | } |
95 |
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96 | int WindowSDL2::GetHeight() |
97 | { |
98 | LOGGER.Log(Logger::TRACE, "GetHeight() for '{}'", m_windowTitle); |
99 | int h; |
100 | SDL_GL_GetDrawableSize(m_pSdlWindow, nullptr, &h); |
101 | return h; |
102 | } |
103 |
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