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Experiment in graphics programming, C++, OpenGL, simulation techniques.
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03 Sep 2023 16:01
5f524c5
OpenGL render abstractions
Josh Stockin
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zydeco
/
src
/
util
/
Fault.cpp
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#include <cpptrace/cpptrace.hpp>
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#include
"ZydecoCommon.hpp"
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static
Logger
LOGGER
(
"FAULT"
);
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[[
noreturn
]]
void
ZydecoFault
(
std
::
string fault_message
)
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{
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LOGGER
.
Log
(
Logger
::
ERROR
,
fault_message
);
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cpptrace
::
print_trace
();
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std
::
abort
();
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}
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