Experiment in graphics programming, C++, OpenGL, simulation techniques.
| {#} | Time | Hash | Subject | Author | # | (+) | (-) | GPG? |
|---|---|---|---|---|---|---|---|---|
| 4 | 05 Aug 2023 20:50 | 0dd781a | Create event handling and threads structure | Josh Stockin | 1 | 16 | 0 | G |
| 1 | #ifndef IEVENT_KEYBOARD_SUBSCRIBER_HPP_ |
| 2 | #define IEVENT_KEYBOARD_SUBSCRIBER_HPP_ |
| 3 | |
| 4 | |
| 5 | #include <cstdint> |
| 6 | |
| 7 | |
| 8 | class IEventKeyboardSubscriber |
| 9 | { |
| 10 | public: |
| 11 | virtual void OnKeyPressEvent(uint64_t key_code, uint64_t key_mod) = 0; |
| 12 | virtual void OnKeyReleaseEvent(uint64_t key_code, uint64_t key_mod) = 0; |
| 13 | }; |
| 14 | |
| 15 | |
| 16 | #endif /* IEVENT_KEYBOARD_SUBSCRIBER_HPP_ */ |
| 17 |