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Experiment in graphics programming, C++, OpenGL, simulation techniques.
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03 Sep 2023 16:01
5f524c5
OpenGL render abstractions
Josh Stockin
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include
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runtime
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IUpdateable.hpp
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#ifndef IUPDATEABLE_HPP_
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#define IUPDATEABLE_HPP_
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#include <cstdint>
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class
IUpdateable
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{
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public
:
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virtual
bool
Update
() =
0
;
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};
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#endif
/* IUPDATEABLE_HPP_ */
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