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zydeco / fractal

Experiment in graphics programming, C++, OpenGL, simulation techniques.

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916 Nov 2023 11:11a4d3636Fractal ViewerJosh Stockin1190G

Blob @ zydeco / include / render / objects / GLRenderObjectFractal.hpp

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1#ifndef GL_RENDER_OBJECT_FRACTAL_HPP_
2#define GL_RENDER_OBJECT_FRACTAL_HPP_
3
4
5#include "GLRenderObject.hpp"
6
7
8class GLRenderObjectFractal : public GLRenderObject
9{
10public:
11 GLRenderObjectFractal();
12 ~GLRenderObjectFractal() = default;
13
14private:
15 void Render() override;
16};
17
18
19#endif /* GL_RENDER_OBJECT_FRACTAL_HPP_ */
20