Experiment in graphics programming, C++, OpenGL, simulation techniques.
{#} | Time | Hash | Subject | Author | # | (+) | (-) | GPG? |
---|---|---|---|---|---|---|---|---|
9 | 16 Nov 2023 11:11 | a4d3636 | Fractal Viewer | Josh Stockin | 1 | 19 | 0 | G |
1 | #ifndef GL_RENDER_OBJECT_FRACTAL_HPP_ |
2 | #define GL_RENDER_OBJECT_FRACTAL_HPP_ |
3 | |
4 | |
5 | #include "GLRenderObject.hpp" |
6 | |
7 | |
8 | class GLRenderObjectFractal : public GLRenderObject |
9 | { |
10 | public: |
11 | GLRenderObjectFractal(); |
12 | ~GLRenderObjectFractal() = default; |
13 | |
14 | private: |
15 | void Render() override; |
16 | }; |
17 | |
18 | |
19 | #endif /* GL_RENDER_OBJECT_FRACTAL_HPP_ */ |
20 |