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zydeco / fractal

Experiment in graphics programming, C++, OpenGL, simulation techniques.

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916 Nov 2023 11:11a4d3636Fractal ViewerJosh Stockin131G

Blob @ zydeco / include / render / objects / GLRenderObjectImGui.hpp

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1#ifndef GL_RENDER_OBJECT_IMGUI_HPP_
2#define GL_RENDER_OBJECT_IMGUI_HPP_
3
4
5#include "GLRenderObject.hpp"
6
7
8class ImFont;
9class MandelbrotSettings;
10
11
12class GLRenderObjectImGui : public GLRenderObject
13{
14public:
15 GLRenderObjectImGui(MandelbrotSettings *p_settings);
16 ~GLRenderObjectImGui() = default;
17
18private:
19 void Render() override;
20
21 ImFont *m_font;
22 MandelbrotSettings *m_pSettings;
23};
24
25
26#endif /* GL_RENDER_OBJECT_IMGUI_HPP_ */
27