| 1 | #include <GL/gl3w.h> | 
| 2 |  | 
| 3 | #include "ZydecoCommon.hpp" | 
| 4 | #include "GLProgram.hpp" | 
| 5 | #include "GLShader.hpp" | 
| 6 |  | 
| 7 |  | 
| 8 | static Logger LOGGER("GLProgram"); | 
| 9 |  | 
| 10 |  | 
| 11 | // static initialize members | 
| 12 | std::map<std::string, GLProgram*> GLProgram::s_glPrograms {}; | 
| 13 |  | 
| 14 |  | 
| 15 | GLProgram *GLProgram::GetGLProgram(std::string name) | 
| 16 | { | 
| 17 | if (!s_glPrograms.count(name)) { ZydecoFault("GetGLProgram(): Program '{}' does not exist", name); } | 
| 18 | return s_glPrograms.at(name); | 
| 19 | } | 
| 20 |  | 
| 21 | GLProgram::GLProgram(std::string name): | 
| 22 | m_glProgramId(-1), | 
| 23 | m_glProgramName(name) | 
| 24 | { | 
| 25 | LOGGER.Log(Logger::TRACE, "GLProgram(name: {})", name); | 
| 26 |  | 
| 27 | s_glPrograms.emplace(std::pair<std::string, GLProgram*>(m_glProgramName, this)); | 
| 28 | } | 
| 29 |  | 
| 30 | GLProgram::~GLProgram() | 
| 31 | { | 
| 32 | LOGGER.Log(Logger::TRACE, "~GLProgram() for '{}'", m_glProgramName); | 
| 33 | if (m_glProgramId != -1) { glDeleteProgram(m_glProgramId); } | 
| 34 | s_glPrograms.erase(m_glProgramName); | 
| 35 | } | 
| 36 |  | 
| 37 | void GLProgram::Generate(std::vector<GLShader*> shaders) | 
| 38 | { | 
| 39 | uint64_t pid = glCreateProgram(); | 
| 40 |  | 
| 41 | for (GLShader *p_shader : shaders) | 
| 42 | { | 
| 43 | glAttachShader(pid, p_shader->GetGLShaderID()); | 
| 44 | } | 
| 45 |  | 
| 46 | glLinkProgram(pid); | 
| 47 |  | 
| 48 | for (GLShader *p_shader : shaders) | 
| 49 | { | 
| 50 | glDetachShader(pid, p_shader->GetGLShaderID()); | 
| 51 | } | 
| 52 |  | 
| 53 | int success; | 
| 54 | char infoLog[512]; | 
| 55 | glGetProgramiv(pid, GL_LINK_STATUS, &success); | 
| 56 | if(!success) | 
| 57 | { | 
| 58 | glGetProgramInfoLog(pid, 512, NULL, infoLog); | 
| 59 | ZydecoFault("Shader program linking failed:\n{}", infoLog); | 
| 60 | return; | 
| 61 | } | 
| 62 | else | 
| 63 | { | 
| 64 | if (m_glProgramId != -1) { glDeleteProgram(m_glProgramId); } | 
| 65 | m_glProgramId = pid; | 
| 66 | } | 
| 67 | } | 
| 68 |  | 
| 69 | uint64_t GLProgram::GetGLProgramID() | 
| 70 | { | 
| 71 | return m_glProgramId; | 
| 72 | } | 
| 73 |  | 
| 74 | std::string GLProgram::GetGLProgramName() | 
| 75 | { | 
| 76 | return m_glProgramName; | 
| 77 | } | 
| 78 |  |