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Experiment in graphics programming, C++, OpenGL, simulation techniques.
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16 Nov 2023 11:11
a4d3636
Fractal Viewer
Josh Stockin
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zydeco
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src
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render
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gl
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GLComputeShader.cpp
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#include <GL/gl3w.h>
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#include
"GLShader.hpp"
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#include
"GLComputeShader.hpp"
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GLComputeShader
::
GLComputeShader
(
const char
*
shader_source
):
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GLShader
::
GLShader
(
GL_COMPUTE_SHADER
,
shader_source
)
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{
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}
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