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zydeco / fractal

Experiment in graphics programming, C++, OpenGL, simulation techniques.

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916 Nov 2023 11:11a4d3636Fractal ViewerJosh Stockin1220G

Blob @ zydeco / include / render / gl / GLComputeShader.hpp

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1#ifndef GLCOMPUTESHADER_HPP_
2#define GLCOMPUTESHADER_HPP_
3
4
5#include "ZydecoCommon.hpp"
6#include "GLShader.hpp"
7
8
9class GLComputeShader : public GLShader
10{
11public:
12 GLComputeShader(const char *shader_source);
13 ~GLComputeShader() = default;
14 uint64_t GetGLShaderID();
15
16private:
17 uint64_t m_shaderType;
18 uint64_t m_glShaderId;
19};
20
21
22#endif /* GLCOMPUTESHADER_HPP_ */
23